Two new mods come to SHC to bring an enhanced experience while remaining faithful to Sonic 3!
Majtastic Fixes:
Give Sonic 3 A.I.R. a freshened look for the main trio and show off your new looks! Various other things around the game have been tweaked visually too, like player animations, new object graphics from 3AIR, and bits of UI sprites!
The Works:
How much of an overhaul can a single mod really do, huh?
...As it turns out, about 7503 lines of code, give or take. But who's keeping track, anyways?
Fine tune your experience with a bunch of visual, gameplay, and experimental game options to show Sonic 3 A.I.R. who's the one in control. Genesis parity, Origins parity, there's enough for anyone to find something to enjoy!
Also like, there's a crap load of bugfixes. Almost none of them are optional. Because that'd be weird. Why would you want the features but not the bug fixes?
Included with the download are two changelogs for the separate mods to compare them to a vanilla 3AIR experience, to help bring awareness to what's actually different. (May not be a fully complete list because I genuinely can't remember how much I've done in The Works with how much code there is to look over)
Majtastic Fixes:
The Works:
Separate Majtastic Fixes and The Works Logos: alystyle
Majtastic Fixes with The Works title image created by nabbup
File Type: rom/zip
File Size: 1.23 MB
I've been made aware of a few bugs with The Works.
- If Tails is not leaving CNZ1 or MHZ1 in Sonic alone playthroughs, disable "Assist Opt. on all Tails Flight" or use non-3AIR Tails Assist under the "Controls" tab of the settings.
- Disable "Enhanced Dropdashing" if you mind Sonic not leaving the Dropdash state when getting hurt from badniks or bosses.
- Sometimes SSZ Eggrobos have an extra gun and pair of legs.
The first two have already been fixed for a post-SHC release soon.
Last modified by nabbup @ 2026-10-21 13:06:30
and bugged Tails after leaving lbz2 mobile
this is probably not my problem considering the sheer number of mods you have enabled by the looks of it
This work are awesome. But when i use skin mods (like mania-like sonic deluxe renovado and s3air modder fluid mania animations or the edit from mania-like style team), sonic standing and some other animations become vanilla s3k sonic and the hud mods or data select edits, issues happen. please fix it by adding toogle options - Skin and hud: Vanilla/modded (Mods compatibility) and M Fixes
Last modified by gabryyyy @ 2026-10-23 08:15:47
you can just not use Majtastic Fixes if you're gonna use skin mods anyway
Comment deleted by gabryyyy @ 2026-10-24 16:18:16
Full-screen competition mode looks cool, will try it out
The mod is amazing I just wish tails had different flying and swimming sprites that match the new look he got.
the intent was to have a look for most of the sprites that would then line up fairly well with the flight and swimming sprites, we may go back to the drawing board to make it more consistent overall but i've never really liked having the flight/swim sprites changed with an edited Tails sprite set
feels the works
For some reason I had an issue with the thatdamnpig.lemon file and couldn't figure out a fix for it. Something about line 93? I didn't modify any files, just downloaded and installed them.
i've heard this is a conflict with one of Useott's mods, the "Custom Zone Select + Useott's Extra Zones" one i think?
if you don't have that enabled i don't know what else it could be
not much i can really do about that on my end if i'm being honest
this sucks you should be ashamed of yourself /j
you guys will never know the sheer amount of time i put into making sure this was ready especially while juggling college work and other projects and hanging out with friends
i hope you all enjoy!