Well well well. After 1 year of development, character designing, level designing and learning. Here it is! A NEW version of Project Piko Is OUT! BETTER THAN BEFORE!
Anyways... This mod is a complete overhaul that adds 3 characters that have their physics changed and their ability is that they can place springs when you press Up for passing the levels and finding secrets. Basically ,if you don't see a spring in any level, press up and you'll place it.
The 3 characters mentioned are:
• Annie Metrolinda
• Joy Isuke
• Charlotte Wackarocher.
And you'll have 3 playable levels to get through:
• Battle Base
• Ice Mountain
• Night City
Plus the ending of the game is PLAYABLE WITH ALL 3!!!
Anyways, this mod also features a variety of new things instead of the generic rings and monitors such as: Cookies that absolutely do nothing, Health System taking over the ring system and the extra lives statue from rayman are getting ported too! But not only that, because we also have the monitors to be just like the prisons present in Rayman by saving critters from it which is absolutely amazing! Also, the enemies are kinda modified so don't expect more.
THE MUSIC IS FROM:
SEGA Marine Fishing by SEGA, Bubsy in Fractured Furry Tales by Atari & Accolade, Partial Axiom by Sol Software, Michael Jackson's Moonwalker by SEGA & MJ, Mighty Switch Force by Wayforward, Evolution Dino Dudes (Jaguar) by Imagitec Design, Akazukin Cha Cha (Sharp X680000) by Sprite, Socket Time Dominator by VIC Tokai, Rayman by Ubisoft and the title theme is composed by Me.
THE SOUND EFFECTS ARE FROM:
Bubsy 3D, Bubsy 2, Sonic 2, Rayman, Roblox, Team Fortress 2, Some are from various cartoons and others are found on My Instants.
THE RSDK DECOMP IS MADE BY:
RubberDuckyCooly and MegAmi24.
RETRO ENGINE WAS CREATED BY:
Simon Thomley and Christian Whitehead
THE ORIGINAL SONIC GAME MODIFIED WAS MADE BY NON OTHER THAN:
SEGA SONIC TEAM
THE SHC SPLASH CODE IS MADE BY:
LAVE SLIME
The Silly Copy Screen Originates from:
Puggsy (SMD)
AND... EVERYTHING ELSE INSTEAD IS MADE BY:
ME!!!
What do you mean 12+
It's cuz this game contains a character with jiggle physics.
Oh hell nah
https://imgur.com/GgpTc8I im having trouble trying 2 play this
Comment deleted by Lucas Nogales @ 2026-10-27 23:04:26
Please make sure you have the latest scripts and that GameType is set to 0, and get the latest autobuild of RSDKv4 which fixed an issue with the rendering of the title card:
https://github.com/RSDKModding/RSDKv4-Decompilation/actions/runs/9647426065
If y'all get the script parsing error. I'd reccomend you to watch the tutorial that I made
i'd like to say (after fixing some issues on my part XP) that this is a pretty neat mod with some cute visuals, tho i'd like to say that the level design is a bit bland imo, like don't get me wrong it CAN be fun, but sometimes its just "hold right, slide sometimes, win" oh and the slide kinda gets a bit annoying since u didn't add the "remove roll jump lock" thing which kinda makes it a bit risky to use in some situations 1/2
and the ability to place red springs anywhere, anytime with virtually no limit is a bit op, no? except u can't add a spring when moving (not a big detriment)
however, i wanna say that u shud keep creating regardless, its only up from here, and i look forward to the next demo/finished product in the future! :] 2/2
Oh well. I might make a revision to this game by:
Replacing all of the placeholder music and sfx with original music and sfx composed by me;
Adjusting most of the levels since I think they feel bland ngl. I agree with you a lot;
Some sprite improvements and tweaks.
Last modified by Lucas Nogales @ 2026-10-29 14:17:34
This was one of my bigger projects. So don't send hate comments for this